This week we were looking at anticipation within an
animation and how important that can be for the viewers to recognise what the
animators want them to prepare for in a scene. This exercise involved use
animating two different balls that have some anticipation before they’re
launched upwards. One ball has a short distance to jump to and so the squash and
stretch isn’t that emphasised and the other one has a longer travel and so it
has more squash and stretch included so that it seems believable for it to go
that far. Since I’m quite used to animating bouncing balls in Maya, I completed
this exercise more quickly than the others and I feel like I was able to
capture the right look for the balls to have some anticipation before jumping
up from the ground. Therefore, I used the graph editor quite effectively to get
the result I wanted and I have understood the use of anticipation, which will
be most useful when I animate characters in the future.
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