Tuesday, 25 April 2017

Secondary Action - Dog



This dog animation includes some secondary action with the dog’s tail and the ears, which help to add to the scene than just the body moving around. This animation was straight forward to do and included some adjustments of different keyframes and editing in the graph editor so that the movements are more natural. Most of the movements that are in the animation are quick and snappy and there are some areas in-between that allow the audience to catch up to the action that’s taken place. I feel like the overall animation was accurate to the source video that aided me and I was able to add in my own movements, such as when the dog shakes its head after hitting the box and looks at it up and down. This type of thing helped to make this task enjoyable for me and for me to understand the need for secondary action and to then add in little movements to add to the scene. If I was to redo this task, I would go back and refine some of the pauses/ snappy actions and to make sure that each of them last for the right amount of time. Also, since I added some additional secondary action with the box, as the dog hits it, I would make sure that the box moves a little bit to the back to add to the realism of it.

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